Game apparatus



May 15, i923. 1,455,045 H. L COND v GAME APPARATUS Filed March 25 1922 2 Sheets-Sheet 2 vemtoz Patented May 15, 1923.

UNITED. s

HARRY L. coND, or sYRAcUsE, NEW Yoan.

GAME APPARATUS.

Application led March y25, 1922. Serial No. 546,583.

To all lwhom t may concern:

Be it known that I, HARRY L. CoND, a resident of Syracuse, Onondaga County, State of New York, anda citizen of the United States of America, have invented certain new and useful Improvements in Game Apparatus, of which the following is a specification.

This invention relates to improvements in game apparatus, one ofthe objects being to provide a source of amusement for children or their elders. While one of the objects of my invention is to Vprovide an -amusement device, its main object is to provide means in the form of a game to teach 'children and also their elders the rules gov- -erning the movement and handling of motor vehicles, through the streets of a city, or inv other words to teach traiiic regulations in a 2o way that will impress children and grown people. By providing` a game based upon the rules governing traliic, a lasting impression will be left upon the minds of the players which will stand them in good stead when they are operating a vehicle should the players be of mature age.` Upon the' minds of children, an impression will be made that they will remember.

The game `is played by means of a chart laid olf to representcity streets, a. miniature vehicle, and an especially arranged traic sign which governs the movement of thel ve hicle. `When the vehicles are moved, or rather the vehicles -in toy form, they must obey traffic rules, whichv will, of course, be

printed and studied so as t0 acquaint the players with said rules. The traffic sign will contain the traffic lindications Go and Stop, and will be arranged so that it can be spun so as to cause either Go or vStop to be presented toward the pla er Whoseturn it is to move. If the word o appears, the player moves his vehicle. If Stop appears, he loses his turn and another player spins i5 the traic sign. n

I will now describe my invention in detail, the novel features of which I will point out in the appended claims, reference being had to the ,accompanying drawings, where- 1n:

Fig. 1 is a plan view illustrating a form of chart which `forms part of the game;

Fig. 2 is a detail view, enlarged, of a form of traine sign which I prefer to use;

Fig. 3 is a similar view, the supporting post being broken away, looking from the*` right in Fig. 2;

Fig. 4 is a detaily plan view enlarged of a portion of the sign device;

Fig. 5 is a fragmentary sectional view, y

enlarged, illustrating the sign as raisedin order to be spun;

Fig. 6 illustrates a modified form of a spinner; and f l Fig. 7 is a detail view of a form of toy vehicle whichI prefer to use.

My improved game, as herein arranged,

is comprised of a vchart 7 laid out to contain the representation of streets 8p, 9, 10 and l11. The spaces 12, 13, 14, 15, 16, 17, 18 and 19 represent squares or blocks contalning buildings in the form of residences,`stores, etc., which are not shown, excepting in lspaces 15, 16, 17 and 19, which contain respectively, a theatre, store and garages, the gar-ages being indicated by 20 and 21 in squares 17 and 19, respectively. Each street 8, 9,10 and 11 is divided oil' into sections `22 by lines 23 and 24. The spaces A, B, C and D represent the street intersections and each contains atraflio post indication 25. spinner, which controls the lmovement of the toy vehicles, indicated by 26 and 27 and illustrated in Fig. 7, isv positioned ina square 28 and within a smaller square 29, within square 28, which represents the vpo- The lice'station, the spinner referred to being i indicated by 30.` The oblong spaces 31,32 and 33 represent driveways.`

p The spinner 30 is comprised of apost or support 31a Fig.L 2, secured (in this instance), at its lower end, lto the chart 7, by`

a wing-nut 32, and may be removed. At its upper end post 31L carries a loosely mounted rotatable block 33a ,carrying semaphore arms 34, 34 and arms 35, 35, arms 34 being in alinement and positioned at a right angle to armsl 35, which are also in alinement. In thisinstance, arms 34 are provided with the signal Go and arms 35 with the signal Stop. V

To cooperate with arms 34', 34,-and 35, 35,k

t0 cause them to cometo rest', after'being spun, in a position parallel withstreets 8 and 9 and 10 and 11, I provide a collar 36 having depressions 37, 37 and 38, 38, located at the juncture of the lower ends of inclined walls 39a, respectively, said depressions being arranged to receive the projections 40 carried by arms :34, 34 and 35, 35, each projection having an inclined Wall `41, the inclined Walls 41 being indicated by said reterence numeral in Fig. 5 only to avoid confusion.

In this instance, chart? 'is` arranged vvfor tWo players only, but it can be arranged for more if desirable. To play the game, each player will place a toyvehicle in the garages, indicated on the chart, the spinner 30 being placed lin the square 29, with the arms 34, 34E and 35, 35, positioned at right angles to the streets 9 and lO, in this instance; this is merely an illustration yor one Way to prepare the chart for game. Assuming a player has placed vehiclev 26 in garage 21 and another player has placed his vehicle 27 in garage 20; one of the players, Which I Will term E, and the other F, for instance, will spin the cross arms 3a and 35, after having lifted block 33 out of the recesses in collar 36, as indicated in Fig. 5. The momentum of the arms 3a and 35 will` cause them to continue to revolve until the resistance offered by the inclined Walls 39 and 39a cause them to come to rest. `When the arms slow down, they will inallycome to rest in recesses 37 and 38. Should the arms 3a and 35 stop in the position indicated in Fig. l, yor in other Words,vviththey signal Go,\presented to- Ward vehicle 26, .belonging to E, F will move his vehicle out of the garage into space 22 in front of same, as indicated by dotted lines Fig. l.

nation and the one who arrives at his destivnation iirst Wins the game.l in making the trip, a player Vmust obey traffic rules, such as keeping on the right side or the street, turning a traffic post 25 on its right, avoid turning in the middle of a. block, cutting corners, etc. IE wishes to go to the vtheatre in space 15, he must go up street lO to street 8, turn post 25 in space A, then along street 8 to street 1 1, turn post 25 in space D, then dovvn street l1, keeping on the right vall the Way. Should the vehicle passa traiic post'25 on its lett, it will cut the corner, thereby disobeying a traffic rule. Should a player do this, he would have to move his vehicle tothe police station, and thenrstart over again from there, losing all e the moves he had previously made. Each plityel IIIOVGS 0116 SDLCB.

To resume, supposing E has moved into space 22 and desires to go to the rtheatre in space 15. After E has moved, Fvvill spin the arms 34 and 35. Should the arms come to vrest With the Word Stop, presented toward garage 20, F could not move. that event E spins again; should he be directed to go he vvillY move into space or intersection B ofstreets 9 and 10; should Stop appear, he could not move, andl F would spin again. lit' he was directed to Go, he

lt may be here stated that each player Will select a point or desti-l would move into space22 in front of garage 20. It F desires to go 'to the store 1n Space 16, he could go by the Way of streets 9 and into the space and Would have to go to the l.

30 A player in going to the police station, as this would be `an indication of a collision. police station has to go in the regular Way, or as directed by the spinner in space 29. At street intersections tvvo moves are necessary, one to move in and onei'to move out.

The game may be played with the aid of cards containing points or destination. For instance, when a game is started,` a

player draws a card, indicating a destina-` "B0 draws another for a second stop, andr so on.

tion, for a lirst stop g' when he gets therehe As has been stated, a player must obeyall traliic rules; if he does not, he'is arrested and is therefore set back.

Various rules can be set down in addition to the regular traiiic rules. lf desirable,'a spinner 42, Fig, may be used, consisting of a cube, containing'` the Wordsy Stop and Go, having a pointed end a3.

lt Will, of course, be understoodl that :the'i method of playingthe game may be varied, if desired. n

l. ln a game, va chartl containing representations of the streetsl ofv a toyvn Vor city, the streets beings,dividedvinto spaces, game pieces movable overy the face of the chart arranged to follow the street indications, a. post carried by the chart, a rotatable member carried by the post having inarled thereupon the traffic signals Stop and Go, whereby the game pieces may be 'signaled 'to advance from square to square. y

2. in spinner vfor game apparatus, comprising a support, a plurality of arms'rotatably mounted upon the support arranged to be spun, signals carried'by the arms,v and means to cause the arms to .come to rest in a predetermined position after having been Spun- 3. In a spinner for game apparatus, comprising a support, a plurality poi" arms rotatably mounted upon the support arranged secure by Letters Patto be spun, and a collarcarried by the sup into said recesses when said arms come to" rest after having been spun, to position the arms in a predetermined position.

4. In a game, a chart marked to repre,- sent the streets of a city, said streets being lblocked oif in sections, game pieces `movable over the face of the chart and arranged to advance from section to section, a suprest. port associated with said chart, a plurality of arms rotatably mounted upon the support and arranged to'be spun, signals car- 10 ried by the arms, and means for causingthe arms to come to rest in a position` parallel With the streets, the movements. ofthe game pieces being controlled by the signals HARRY L. CON-DE.` Y,

presented When the spinner has come to 15 

